210 lines
6.0 KiB
Rust
210 lines
6.0 KiB
Rust
use geo::{
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coord, point, polygon, Area, BoundingRect, Centroid, ConvexHull, EuclideanLength, LineString,
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MinimumRotatedRect, Point, Simplify,
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};
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use crate::{Bbox, Mbr};
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#[derive(Clone, PartialEq)]
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pub struct Polygon {
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polygon: geo::Polygon,
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id: isize,
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name: Option<String>,
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confidence: f32,
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}
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impl Default for Polygon {
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fn default() -> Self {
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Self {
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polygon: polygon![],
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id: -1,
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name: None,
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confidence: 0.,
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}
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}
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}
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impl std::fmt::Debug for Polygon {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("Polygon")
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// .field("polygons", &self.polygon)
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.field("id", &self.id)
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.field("name", &self.name)
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.field("confidence", &self.confidence)
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.finish()
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}
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}
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impl Polygon {
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pub fn with_points_imageproc(mut self, points: &[imageproc::point::Point<i32>]) -> Self {
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// exterior
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let v = points
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.iter()
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.map(|p| coord! { x: p.x as f64, y: p.y as f64})
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.collect::<Vec<_>>();
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self.polygon = geo::Polygon::new(LineString::from(v), vec![]);
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self
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}
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pub fn with_polygon(mut self, x: geo::Polygon) -> Self {
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self.polygon = x;
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self
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}
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pub fn with_id(mut self, x: isize) -> Self {
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self.id = x;
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self
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}
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pub fn with_name(mut self, x: Option<String>) -> Self {
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self.name = x;
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self
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}
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pub fn id(&self) -> isize {
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self.id
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}
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pub fn name(&self) -> Option<&String> {
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self.name.as_ref()
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}
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pub fn confidence(&self) -> f32 {
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self.confidence
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}
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pub fn label(&self, with_name: bool, with_conf: bool, decimal_places: usize) -> String {
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let mut label = String::new();
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if with_name {
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label.push_str(
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&self
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.name
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.as_ref()
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.unwrap_or(&self.id.to_string())
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.to_string(),
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);
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}
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if with_conf {
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if with_name {
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label.push_str(&format!(": {:.decimal_places$}", self.confidence));
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} else {
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label.push_str(&format!("{:.decimal_places$}", self.confidence));
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}
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}
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label
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}
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pub fn polygon(&self) -> &geo::Polygon {
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&self.polygon
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}
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pub fn is_closed(&self) -> bool {
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self.polygon.exterior().is_closed()
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}
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pub fn count(&self) -> usize {
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self.polygon.exterior().points().len()
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}
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pub fn perimeter(&self) -> f64 {
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self.polygon.exterior().euclidean_length()
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}
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pub fn area(&self) -> f64 {
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self.polygon.unsigned_area()
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}
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pub fn centroid(&self) -> Option<(f32, f32)> {
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self.polygon
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.centroid()
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.map(|x| (x.x() as f32, x.y() as f32))
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}
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pub fn bbox(&self) -> Option<Bbox> {
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self.polygon.bounding_rect().map(|x| {
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Bbox::default().with_xyxy(
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x.min().x as f32,
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x.min().y as f32,
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x.max().x as f32,
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x.max().y as f32,
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)
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})
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}
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pub fn mbr(&self) -> Option<Mbr> {
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MinimumRotatedRect::minimum_rotated_rect(&self.polygon)
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.map(|x| Mbr::from_line_string(x.exterior().to_owned()))
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}
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pub fn convex_hull(mut self) -> Self {
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self.polygon = self.polygon.convex_hull();
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self
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}
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pub fn simplify(mut self, eps: f64) -> Self {
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self.polygon = self.polygon.simplify(&eps);
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self
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}
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pub fn resample(mut self, num_samples: usize) -> Self {
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let points = self.polygon.exterior().to_owned().into_points();
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let mut new_points = Vec::new();
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for i in 0..points.len() {
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let start_point: Point = points[i];
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let end_point = points[(i + 1) % points.len()];
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new_points.push(start_point);
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let dx = end_point.x() - start_point.x();
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let dy = end_point.y() - start_point.y();
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for j in 1..num_samples {
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let t = (j as f64) / (num_samples as f64);
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let new_x = start_point.x() + t * dx;
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let new_y = start_point.y() + t * dy;
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new_points.push(point! { x: new_x, y: new_y });
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}
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}
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self.polygon = geo::Polygon::new(LineString::from(new_points), vec![]);
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self
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}
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pub fn unclip(mut self, delta: f64, width: f64, height: f64) -> Self {
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let points = self.polygon.exterior().to_owned().into_points();
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let num_points = points.len();
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let mut new_points = Vec::with_capacity(points.len());
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for i in 0..num_points {
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let prev_idx = if i == 0 { num_points - 1 } else { i - 1 };
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let next_idx = (i + 1) % num_points;
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let edge_vector = point! {
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x: points[next_idx].x() - points[prev_idx].x(),
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y: points[next_idx].y() - points[prev_idx].y(),
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};
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let normal_vector = point! {
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x: -edge_vector.y(),
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y: edge_vector.x(),
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};
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let normal_length = (normal_vector.x().powi(2) + normal_vector.y().powi(2)).sqrt();
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if normal_length.abs() < 1e-6 {
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new_points.push(points[i]);
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} else {
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let normalized_normal = point! {
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x: normal_vector.x() / normal_length,
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y: normal_vector.y() / normal_length,
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};
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let new_x = points[i].x() + normalized_normal.x() * delta;
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let new_y = points[i].y() + normalized_normal.y() * delta;
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let new_x = new_x.max(0.0).min(width);
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let new_y = new_y.max(0.0).min(height);
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new_points.push(point! {
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x: new_x,
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y: new_y,
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});
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}
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}
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self.polygon = geo::Polygon::new(LineString::from(new_points), vec![]);
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self
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}
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}
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